I wrote up a little post on the League of Gamemakers that talks about the Glory Track in Ars Victor, and some of the interesting strategic consequences:
You want to keep your enemy off the points. One of the most effective ways of doing that is by putting your units in the way. There’s even a special ability (Standfast) that lets some units hold ground at the cost of extra damage.
When you’re considering throwing your cannon-fodder Conscripts in front of that rampaging Assault Infantry, how do you know if it’s worth it?