|David Gerson (left) and Jackson Sauthoff (right) are impressed by how sexy the game looks.|
This last weekend, we got a handful of new demo units and field-tested the new art at the big tournament. They looked a million times better than the last version.
We took into account all the feedback we collected from the comments here, the Board Game Geek discussions, and dozens of playtesters. Our biggest goals were to cut down on the graphical noise, and to try to develop a consistent theme that wasn't quite so campy. We experimented with a couple of different styles and tried a lot of different interface variations.